STAR CITIZEN CAST UPDATE
More details about the game, like a potential release date or update on development, are likely to come out of the weekend-long convention. The game, which is still in development, has added a long list of A-list celebrities and genre veterans to their voice acting cast, including Gary Oldman ( Dark Knight, Leon: The Professional), Gillian Anderson ( The X-Files, The Fall), Mark Strong ( Kingsman: The Secret Service, Sherlock Holmes), Mark Hamill ( Star Wars), John Rhys-Davies ( Raiders of the Lost Ark), Andy Serkis ( The Lord of the Rings, Rise of the Planet of the Apes), and a few others.Īlthough most of the Squadron 42 characters the actors will voice are still under wraps, it was confirmed that Oldman will take on Admiral Ernest Bishop. “It is quite amazing.The anticipated Star Citizen game just made one hell of an announcement at their annual convention, CitizenCon. Swofford told the Guardian that the early backers were fans of Roberts’s original games like Wing Commander, “a very avid, very passionate community”, but that now word has reached a much, much wider audience. “It’s about ownership: I want players to feel like they’re becoming part of the lore, the history of this galaxy.” “I want the players to feel like what they do has an impact on the events that unfold,” Roberts said in 2012. He said income will come from purchases of ship and weapons upgrades, which will be done either with in-game earned currency, or real-world currency.
In a 2012 interview with the Guardian, Roberts said that the game will have a fixed upfront fee for the initial download, but no ongoing subscription fees. It will also, according to a release by Cloud Imperium Games, be Oculus Rift compatible.
STAR CITIZEN CAST FULL
It will have a full supply-and-demand economy in a massively multiplayer online world, as well as spin-off single-player campaigns, and will feature both first-person and space combat viewpoints – meaning you will be able to both pilot your ship and explore inside it. The game itself is a hugely ambitious project.
STAR CITIZEN CAST SERIES
The game is the brainchild of Chris Roberts, the developer behind the 1990s cult classic Wing Commander series and the acclaimed space combat game Starlancer.Īfter selling his production house, Digital Anvil, to previous backers Microsoft in 2000, Roberts left video games for Hollywood, where he was a producer on such movies as The Punisher, Lucky Number Slevin and Lord of War. “We’re hitting six or seven-million dollar months as a regular occurrence,” he told the Guardian. A Kickstarter campaign, launched partly as a stopgap measure while they extended their server capacity, raised more than $2.1m.ĭavid Swofford, the director of communications of Cloud Imperium Games, said that Star Citizen raised more than $6m in November alone. The Guinness World Records company officially gave Star Citizen the record for largest crowdfunding project in March, when backing for the project reached $39m – a number Cloud Imperium is now well on its way to doubling.Įarly support was so overwhelming that it crashed Cloud Imperium’s site in October 2012.
(The next largest, a publishing platform called Ethereum, has raised a comparatively paltry $18m.) To date, the developers have raised just over $65m from nearly 700,000 backers, which makes Star Citizen the largest crowdfunded project there has ever been by a huge margin. In their eagerness to play, people have been buying starships in huge numbers, which has helped the game’s makers completely annihilate all previous crowdfunding records.
STAR CITIZEN CAST PC
These spacecraft are being pre-purchased for use in an eagerly awaited multiplayer online PC game called Star Citizen, currently in development by Cloud Imperium Games. Two hundred people have already paid $2,500 for a Javelin-class starship of their very own.
If this sounds to you like science fiction, you would be correct.